Increase stats by Fairy units on the map x 5%. Please let me know if you can confirm where in Chara World Geo Heal or Auto Heal comes from. © 2021 GAMESPOT, A RED VENTURES COMPANY. 67% Upvoted. I was making a spreadsheet for all the information I was gathering while playing the JP version and decided to translate it for the English version. A maximum of 3 Common Evility slots can be obtained from defeating Miss Evil in the Chara World at Super Overlord difficulty. Let us look at the Disgaea 5 Evilities Guide so that you can unlock all … Increase evasion by enemy units within 2 panels x 10%. For magical characters, this is one of the best evilities, since counters will rarely happen anyway. Take your favorite fandoms with you and never miss a beat. Disgaea 5 Complete. A character can have up to three customizable Unique Evility slots in addition to their default Unique Evility. Upgrading The Stats In Disgaea 5 Complete. (Max 100%), When controlling this unit at the base, the system voice will default to his, Increase DEF by 30% on odd turns, and increase RES by 30% on even turns, Increase ATK by 30% on odd turns, and increase INT by 30% on even turns, Deal Damage to a random enemy unit at end of turn, Increase water Damage dealt by 20%, and decrease water Damage taken by 20%, As long as unit doesn't move, evasion becomes 50%, Magic range becomes 1, but increase INT by 50%, Increase ATK of adjacent ally Overlord units by 30%, Increase critical Damage dealt by 30% when not near enemy units, Decrease duration of stat drops for ally units on the map by 2 turns, Once per turn, you can move one more time after using support magic, Increase Damage dealt by empty panels in the attack range x 10%, Increase critical rate by attacks received this turn x 5%, Increase ATK by 40% when counter attacking, Increase ATK by 40% if an enemy unit's ATK is higher than yours, Increase stats by adjacent enemy unit x 15%, Increase Damage dealt by 10% when axe is equipped, Increase stats by enemy units on the map x3%, For every 5% of HP lost, decrease damage taken by 5% (Max 50%), Increase Damage dealt by panels moved x10%, Increase EXP earned from higher level enemy units by 50%, When attacking normally, damage dealt can't be dispersed to multiple enemy units, Increase movement by 3 when leaving the Base Panel, When defeating an unit after moving, you can move once again. Increase ATK of male ally unit on the map by 20%. When dealing damage with attacks, recover 10% HP. Increase Damage dealt by 30% when attacking male units, Increase ATK of male units in assigned squad by 5%, At the beginning of the Stage, after the very first attack, unit can attack again, Increase EXP, Mana & Class Prof gained by Prinnies in assigned squad by 100%, Using sardines, recover 100% HP & SP and increase ATK by 50% (Lasts 3 turns), Increase stats of equipped weapons by 30%, Within 5 panels of Valvatorez, increase stats by panels moved closer x 10%, Increase Stats by 10% when the weather is normal, Decrease stats of adjacent enemy unit in front by 10%, When Valvatorez takes Damage, this unit will take the hit instead, Increase stats of adjacent male ally units by 20%, Increase ATK by 30%, but obtained HL will become 0, Increase the RARE of an item stolen from an enemy unit by 20, Upon defeat, fully heal ally HP, SP and increase stats by 30% (Lasts 3 turns), Increase ATK of specials by 10%, and decrease Damage from specials by 20%, Will be treated like a Prinny. Increase stats by 30% when gun is equipped. Alle Diskussionen Screenshots Artwork Übertragungen Videos Neuigkeiten Guides Rezensionen ... you could go for an Evility that makes a unit counter maximum of 20 times so they can train their weapon Mastery while the Spellcaster train their Skill. Common Evility Slots You start with 5 slots. Like the guy above me mentioned, certain evilities are locked to a higher difficulty of CW before being able to turn them into Ev. Prinny Instructor is Valvatorez's exclusive class in Disgaea 5: Alliance of Vengeance. this link also contains unique character evilities such as Killia. The movement of enemy units within 3 panels becomes 1. Deal damage to a random enemy unit at the end of turn. In order to gain the maximum amount of Unique Evility slots for one character, the player must do the following: Disgaea Wiki is a FANDOM Games Community. Increase ATK by ally units defeated x 25%, Decrease damage dealt to Liezerota • Dark by 25%, Automatically attack enemy as it comes out of the Base Panel, Fire Resistance of enemy units becomes 0, and increase own magic range by 5, Water Resistance of enemy units becomes 0, and increase own magic range by 5, Wind Resistance of enemy units becomes 0, and increase own magic range by 5, Star Resistance of enemy units becomes 0, and increase own magic range by 5. Pirates reverse this with their Evility, Accelerated Shot, which increases gun damage by 15% for each tile between the unit and their target. Please feel free to PM me any errors or corrections that I've missed otherwise. Increase ATK by 10%, plus 1% for every 10,000 reincarnation Lv. ATK increased by 5% each time unit is hit. Forced Counter 5 slots.When attacking, forces enemy unit to counter attack. Once per turn, you can use an item after completing your actions. Check this link for correct effect of all evilities. Defeat Carnage Dark Void at the end of the Land of Carnage quest line (Same as Prinny, the person initiating the killing blow gets the slot), Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. Reflect element value onto elemental attacks (+element only). You get 5 from any level of Chara World completion when you talk to the Level Fish. 5: If not defending, will counter attack before being attacked. (Max 100%). Hopefully together we can make a guide that gives a clearer view on the interaction between certain evilities and the revenge meter. She has an advance speed that allows her to dodge any sort of attack. Note: English translation of Evilities contains many mistranslation. Multiply the Hospital's recovery and revival counts by 2. Normal attacks will occur twice if attacking without moving. Disgaea 3: Absence of Justice. (There were that many errors I thought it'd be faster to just replace the table but I was sure wrong), 1.0 - 10/15/2015 12:38:21 PMCreated this document. Decrease stats of adjacent female-enemy unit by 20%. For the item boss method, just turn boss floor forever on and use a diver-5/10/20 until you hit a boss floor. Decrease damage taken from counter attacks by 50%, After attacking with a fist weapon, decrease target unit's DEF by 10%, Increase critical rate of counter attacks by 50%, When attacking, forces enemy to counter attack. (Nullified by boss and deathblow immunity), Increase ATK by 10%, plus 1% for every 10,000 Reincarnation Lv. When HP is under 50%, increase ATK and DEF by 50%. Last edited by [CU] Pickleton; Oct 17, 2018 @ 12:23am #1. spacewalker. Decrease damage taken by you or adjacent ally units by adjacent allies x 10%. Quest/ Purchase in Store, Studying is a Pain Quest/ Purchase in Store, Increase star element damage dealt by 10%, Stats will not decrease by more than 90% (Costs 3), Weapon Mastery for Swords becomes B (Costs 2), Prideful Hardness Quest / Purchase in Store, Increase stats by 50%, but decrease stats by 20% every turn, Decrease chance of being afflicted with ailments by 50%, Reverse damage is dealt by normal attacks when bow is equipped (Costs 3), When you Magichange, add 25% of main weapon's stats to Magichange weapon, Increase Wind Resistance by 25% (Costs 1), Prinny Squad Tour Quest / Purchase in Store. Fighting Instinct, a common warrior evility that costs 1 less gives 50% Revenge Gauge gain (but only for the unit itself). Damage taken by a Humanoid decreased by 50%. “A hunter that pursues the weak to deal the final blow.” —Short in-game description Within 5 panels of Valvatorez, increase stats by panels moved closer x 10%. Against Overlords, increase ATK by 40%, and decrease damage taken by 30%. how to maximize char world? Increase ATK by ally units with 2 panels x 10%. Unfortunately I don't have access to my PS4 with Disgaea 5 while I'm waiting for the PC version, so I can't really test these things myself :(. (I blame lack of sleep and fast typing)-Another shout out to the void for catching that I missed Auto Heal, and that the in-game description of Damage Reward is wrong. Defeat the Prinny Overlord in the Overture of Downfall stage. (Max 20%). Decrease element resistances of adjacent enemy unit by 30% (except star). Certain kinds of Evilities requires more than one free space of Evilities. That means that you don’t want to perform combos and just do … Unique Evilities function identically to past games. The character who landed the finishing blow will gain one Unique Evility slot. ". If unit is on the map when clearing the stage, receive bonus HL based on unit's Lv. Home » Blogs » Uncategorized » disgaea 5 chara world evilities. Increase ATK of specials by 10%, and decrease damage from specials by 20%. Damage taken by non-elemental attacks by 50%. hide. The Prinny subclass gives much more base stats than any other class. You get 3 from Miss Evil; she is a random encounter in Super Overlord difficulty. Once per stage, when taking lethal damage, use 50% SP and retains 1 HP. Her initial Evility Rapid Move increases her evasion by 3% by the number of … Would be great for the infinite counter build, but not enough evility slots! I had to do a round about way of getting the table in here. For a good Counter set, start with an Armor Knight (there is a reason for this) Gel Body, Fury or Rage Charge, and Undead Unique or Rage Charge. Increase Class Proficiency earned by 40% (Costs 3), Increase critical damage dealt by 100% if target unit's SPD is higher than yours (Costs 4), Increase healing item effect by 100%, and attack item damage by 50% (Costs 3), Deathblow all Charmed or Controlled units (Costs 4), Decrease Max HP by 50%, but Increase Max SP by 100%, Modify stats of Magichange weapons based on weapon it changed to, Increase Skill EXP earned when using skills by 100% (Costs 2), Is Anyone Strong Quest / Purchase in Store, Weapon Mastery for INT monster weapons becomes B, Weapon Mastery for INT monster weapons becomes C, Convince My Dad! Game-Breaker: Adell is an extremely broken DLC character.Evility that does 30% more damage when attacking one on one plus an S-ranked innate technique which uses an element that many story mode bosses are weak against equals major pain. The Evility System has been overhauled for Disgaea 5. (Receive counts). Please examine the table and add any missing information you may have.Remove this notice upon completion. ... High Risk is a garbage evility that should never be equipped by anyone ever, and the only reason not to sell it for mana in the skill shop is to keep it out of the Support Group evility pool. Even for other characters, if you are one-shotting monsters and never counter-attacking, this is worth looking at. i just recently grabbed the game and i wanna know whats a gud subclass and evility setup for metallia? However, characters can obtain a Generic Class' Unique Evility by mastering the corresponding Subclass and buying the Class' Unique Evility from the Skill Shop. When attacking an enemy more than 3 panels away, accuracy becomes 100%, Attack range increased by 2 panel(s) when gun is equipped, Increase ATK by 30% when performing Combos or Team Attacks, Attack range is limitless when gun is equipped, Register attack to increase accuracy of subsequent ally units by 25%, Increase evasion rate by 50% when attacked from an adjacent panel, Increase movement by 1, and jump power by 12, Increase damage dealt by 30% when attacking from behind, Increase movement by 5, but Max HP becomes 1, Increase Damage dealt by 50% when attacking a single unit, Nullify any attack revisions when attacked from the side or behind, Increase damage dealt by 30% when attacking enemy units from the front, Normal attack will deathblow targets with less than 25% HP, Increase damage dealt by 50% when attacking if target's class is unique on map, Increase ATK by 100%, but decrease DEF by 100% during Revenge Mode, When defending, protect ally units from attacks, When defending, decrease Damage taken by adjacent ally unit by 10%, When defending, decrease damage taken by 50%, When defending, enemy units cannot enter within 2 panels of this unit, When defending, always counter attack. … or Fighting Spirit 5 slots.Increase ATK & DEF by 5% when attacking or being attacked. Gain boss element, cannot be deathblowed, and cannot be captured. or Fighting Spirit 5 slots.Increase ATK & DEF by 5% when attacking or being attacked. Increase damage dealt by empty panels in the attack range x 10%. When defending, protect ally units regardless of distance. There are two Evility Types: Unique and Common. Disgaea 5 POST GAME After reaching 40 million stats. Evilities makes a return in Disgaea 5: Alliance of Vengeance. [5] (Max 3), When Adell is within 3 panels, both recover 5% HP % SP at end of turn, Increase star element Damage dealt by 50%, during revenge mode, Increase stats of female ally units on the map by 5%, Increase wind Damage dealt by 20%, and decrease wind Damage taken by 20%, Once, units thrown will explode. Specifically, a new column should be added that says "Actual Effect" for its actual effect, if the above warning is to believed. (Costs 2), Weapon Mastery for axes becomes B (Costs 2), 10% chance to inflict poison, sleep, and paralysis when attacking normally (Costs 2), Increase stats by enemy units within 2 panel x 5% (Costs 4), Physical defense is based on RES (Costs 3), Increase Revenge Gauge gain of ally units on the map by 1% (Costs 4), Attack range increased by 1 panel(s) when bow is equipped (Costs 3), Archer Beginner Quest / Purchase in Store, Increase ATK by 50% during 'battle, Chara world, and research expeditions', Evade attacks from any direction at the rate of 50% (Costs 5), Decrease damage taken from adjacent units by 20% (Costs 3), Increase Increase water element damage dealt by 10%, As long as unit doesn't move, increase INT & RES by 20% (Costs 3), Deathblows will not occur on any units on the map (Costs 4), You will be able to dual wield with main weapon and sub weapon, When Double Bladed is in effect, apply 100% of the sub weapon's stats, Increase equipment effect by 20% when treasure is equipped (Costs 4), Increase chance adjacent male units will surrender (Costs 3), Increase magic range by 2, but 50% more SP used (Costs 3), Increase HIT Growth Rate by 20% (Costs 2), Increase SPD Growth Rate by 20% (Costs 2), Increase ATK Growth Rate by 20% (Costs 2), Increase INT Growth Rate by 20% (Costs 2), Increase RES Growth Rate by 20% (Costs 2), If unit is on the map when clearing the stage, receive an item (Costs 3), Increase fire element damage dealt by 10%, Use Fist Weapons Quest/ Purchase in Store, Increase stats of Magichange weapons when using Dual Magichange. save. Increase stats by 10% when defeating an enemy who had full HP (Costs 4), 50% chance to inflict paralysis when attacking normally, Increase damage dealt by 10% when axe is equipped (Costs 2), Weapon Mastery grade for ATK monster weapons becomes B. Within 2 panels, increase stats by 5% per adjacent ally unit. Increase healing item effect by 100%, and attack item Damage by 50%, Increase the range of consumable items by 2%, When using healing items, unit will also recover 20% of Max SP, 30% chance to obtain a consumable item when using it, When using a healing item, the range of its effect will be expanded, Attack an enemy unit within range when an ally unit attacks it, Attack range increased by 1 panel(s) when bow is equipped, After an attack, decrease SPD of target unit by 10% when bow is equipped, Increase ATK by 100% when attacking flying units, Increase damage dealt by support attacks by 50%. For Disgaea 5: Alliance of Vengeance on the PlayStation 4, a GameFAQs message board topic titled "Evility setup for counter Killia? Disgaea 5 Complete. Quest / Purchase in Store, When attacking normally, increase ATK by 30% (Costs 2). Decrease damage dealt to adjacent ally units by 50%. In Disgaea 5, magic spells will deal less damage as you use larger pattern areas of effect. I may post FAQs for the other items as well, https://docs.google.com/spreadsheets/d/1ZSRIRNLdgo9oH__cgvY5a1pwaUY9r18WwTNR-9eA3MA/edit#gid=1632377475, Made a large amount of spelling corrections- Shout out to 228zip for pointing out I completely forgot to proof read this. If you don't have many stocked up, use a Thief with the aggressive spying evility and put her in the maxed out Item World squad as leader. When an ally attacks an enemy, automatically does an extra attack. Attack Power of adjacent ally units increased by 25%. Her Evility, Chase Out, lets her attack again if target's HP is 10% when she first attacked. The Pirate is a class introduced in Disgaea 5: Alliance of Vengeance. Increase damage by panels moved x10% (within turns). These evilities are only available to that specific Class/Character but can be shared to other characters by mastering Subclasses. Kill the boss, use another. You can pass a bill to force encounter her after defeating her once. (within turns). You get several based on level (7 Total): LVL 50 Lvl 100 Lvl 300 (May be 500 will have to confirm) Lvl 1000 Lvl 2000 Lvl 5000 Lvl 9999 This cat-like demon is known for her cat style martial arts, and excellent at counter attacks. Decrease damage inflicted by enemy units by 3%. The data obtained from the link below should be copied into the wiki tables below. (Max 20 times), Increase evasion rate by panels moved x 3% (Max 64%), Increase attack range for normal attacks by 1 panel(s) when fist is equipped, Increase damage dealt by skills that relocate the target by 30%, Cure all ailments when using healing magic, Increase EXP earned when using healing magic by 200%, Damage of normal attacks is based on RES when staff is equipped, When using healing magic, you will also recover 30% of Max HP, Reverse damage dealt by normal attacks when staff is equipped, Increase DEF & RES of target unit by 20% when healing (Lasts 3 turns), Damage of normal attacks is based on RES and HIT when bow is equipped, Increase RES by 10% when using healing magic to heal units to max HP, Reverse Damage dealt by normal attacks when bow is equipped, When using healing magic, heal target unit an additional 25% of their max HP. Here is a link to my Spread Sheet. Increase damage by 15% per panel between self and target. Increase stats by units in the same squad x 3%, When attacking normally, increase ATK by 30%, Increase ATK by 30%, but INT & RES become 1, Increase stats by 10% when defeating an enemy who had full HP, Increase stats by enemy units within 2 panels x 5%, Adjacent ally unit's accuracy becomes 100% and evasion becomes 25%, Increase ATK of adjacent ally unit by 20% of your INT, As long as unit doesn't move, increase INT & RES by 20%, If unit is on the map when clearing the stage, receive an item, Decrease Damage taken from skills that were previously used on the stage by 30%, Decrease Damage taken by you or adjacent ally units by adjacent ally units x 10%, Increase ATK by adjacent ally units x 20%, After using Curry, increase ATK by 30% (Lasts 3 turns), Deathblows will not occur on any units on the map, Evade attacks from any direction at the rate of 50%, Increase evasion by enemy units within 2 panels x 10%, Increase Damage dealt to higher level enemy units by 50%, When moving after an attack, increase movement by 2, If unit is on the map when clearing the stage, all ally units on the map earn EXP, Increase Critical Rate by panels moved x 3%, Increase critical Damage dealt by 100% if target unit's SPD is higher than yours, Decrease effects of enemy unit's healing magic by 50%, When inflicted with an ailment, inflict attacker with the same ailment, Once per stage, revive inside the Base Panel after being defeated, Increase Revenge Gauge by 20% at the beginning of the stage, Increase stats by 50%, but only earn 50% EXP, Paralyze adjacent enemy units at end of turn, Increase stats by 50% when there are no ally units on the map, Absorbs 5% of a defeated enemy unit's stats, The movement of enemy units within 3 panels becomes 1, Increase all weapon resistances by 20% when fist is equipped, If unit doesn't move, increase damage dealt by 50% on next turn, Increase DEF by 50%, but cannot be lifted, Decrease Revenge Gauge of enemy units by 10% at beginning of turn, Increase ATK by 50% when attacking an Overlord, Execute one additional normal attack when gun is equipped, Increase ATK by 20% when guns are equipped as both main and sub weapons, Damage dealt to adjacent unit increased by 50% when gun is equipped, During a Combo, will perform another attack (Up to 3 times), Increase stats of ally units on the map by 10%, Increase ATK by 20% when a curry effect is active, Increase Mana and EXP earned by ally units by 25%, Increase movement of ally units on the map by 2, Increase Damage dealt by Unique Skills by 20%, When HP is under 50%, reduce Damage taken by 30%, When no allies are on the map, increase ATK by 50%, but decrease DEF by 50%, When target has full health, increase Damage dealt by 50%, Double the Damage dealt from exploding Prinnies, Increase ATK by 50% when attacking a female unit that does not have a flat chest, Increase Revenge Gauge gain of enemy units on the map by 5%, Decrease Damage taken by ally units by ally units x 1% (Max 20%), Decrease Damage taken from elemental attacks by 75%, Increase team attack chance for ally units on the map by 100%, Increase stats by Prinnies on the map x 5%, Increase stats of Laharl and Sicily by 20% when they're both on the map. Unit Info Overlord is Laharl's exclusive class in Disgaea 5: Alliance of Vengeance. 50% chance to evade when attacked from an adjacent panel. The general basis on item world bonuses: Kill bonus starts to slow down after it hits 400. hi. You must kill him with the character you want to have the slot. Increase stats by 30% when gun is equipped. Added the remaining few Evilities I had left. Over-Limit (Magician, Common) - Special Skill power increased by 50%, but SP drains by 10% each turn. His unique evility is Absorption , which allows him to gain 20% of the units' stats he defeats. Decrease stats of adjacent male-enemy unit by 20%. Increase recovery by 100% when healing targets. by | Feb 22, 2021 | Uncategorized | 0 comments | Feb 22, 2021 | Uncategorized | 0 comments Evasion bonus increased by moved panels x3%. just remember that the maid has the evility known as Cannon For An Arm which makes her use the magic extract in an AOE which will increase stats of multiple characters simultaneously. Disgaea 5. After attacking if target's HP is under 10%, attack again. Warning: Not all evilities that can be purchased will be available to all units. (Costs 2), Armor is Important Quest / Purchase in Store, After an attack, decrease SPD of target unit by 10% when bow is equipped (Costs 3), Nullify evasion increasing effects from an enemy unit's Evility. Increase ATK by 50% when attacking an Overlord. Prevents any enemy attacks from being critical. Common Evilities function similarly to the secondary Evility slots from previous games, except they have their own individual cost associated with them. Defeat Carnage Dark in the Evil God of Tyranny stage. Increase Revenge Gauge by 20% at the beginning of the stage. 50% chance to evade ranged and area attacks. ALL RIGHTS RESERVED. Pass a bill unlocked in the Post Game to give one character a Unique Evility slot. Adjacent ally unit's accuracy becomes 100% and evasion becomes 25%. Evilities makes a return in Disgaea 5: Alliance of Vengeance. Scrolls. Claims to be the strongest demon in the Netherworlds. Disgaea 5 Complete. Enemy units are 30% more likely to be inflicted with ailments. For those that can't recall what it does: "Increase Revenge Gauge gain of ally units on the map by 1%". (Lasts 3 turns) (Costs 3). However, characters can obtain a Generic Class' Unique Evility by mastering the corresponding Subclass and buying the Class' Unique Evility from the Skill Shop. Decrease DEF of target unit during an attack by 50%. Right off the bat, you will be facing a boss enemy in this chapter. Prinny 2: Dawn of Operation Panties, Dood! When target is at full health, increase damage dealt by 50%. disgaea 5 revenge mode evility. Decreased damage taken from elemental attacks by 75%. Increase Damage dealt by 20% when attacking. Increase damage dealt by 20% when attacking. Increase ATK by # of counter attacks x 25%. Increase effects of recovery items used on unit by 100%.
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